RSMotion - C++ Library for Reeds-Shepp Cars
For calculating optimal car motions in open spaces. Useful for games, robotics and simulations.
In a logistics game I have been working on there are trucks picking up goods and delivering then. The game needs to calculate their paths in order to simulate their motions. On normal roads the trucks simply follow a determined path as defined by the road lanes, but I needed a different approach when the trucks are driving across an open space such as a big parking lot or when trying to manoeuvre towards a free terminal.